User:Vertend/Sandbox2

Gods are a race of beings that have immense power over magic and nature, primarily responsible for the creation of Erdyn and many dimensions and realms. Originally Spirits, the gods created physical bodies for themselves so they could interact with their creations, adopting concepts that best suites their personality and belief, or being shaped by it.

Subraces

 * Gloom Keepers are a race of gods who serve Death Gods who rule over the Afterlife. Wearing bone masks and black cloak that hide their appearance from others. They have abilities that allow them to compete against low-level gods in small groups, and middle-level gods in larger groups, needing other gods to deal with higher-level gods.

Powers & Abilities
Gods are one of the most powerful race of beings in existence, rivalled or surpassed by those few other primordials. Their powers often vary between individuals, largely regulated by the amount and potency of their innate divine aura, an energy that allows them to injure or kill powerful creatures and to protect themselves. The health of a god can be effected by certain circumstances, such as overusing one's powers leading to overexertion that can have permanent aftereffects, curses, or powerful magical illnesses.


 * Immortality: Gods are innately immortal and are not subject to the effects of disease, illness, and do not age physically beyond their prime. They are unable to be killed through mortal means, only being injured or killed through powerful magic, such as that from other gods. As they were primarily non-corporeal spirits, a god's essence can survive their physical body god being destroyed and can be resurrected should their soul remain intact.


 * Magic: Gods are capable of performing powerful magic that would seem impossible to other beings without group assistance. They have an innate understanding in how to manipulate the forces of magic, and are often associated with specific pantheon magic and their sphere of influence, but they can learn other types not affiliated with either. Their immense reserve of magic allows them to cast multiple powerful spells at once and keeping them active continuously, a feat no mortal spellcaster can hope to accomplish without serious drawbacks.


 * Teleportation: Through some effort, gods are capable of teleporting from one location to another in nearly an instant. higher-level gods can travel between dimensions and realms, only being stopped through anti-teleportation barriers that had been set up by more powerful beings.